OgreMax Viewer Comparison

 

OgreMax includes two viewers: the standard Viewer, and the WinViewer.

The following table compares their features:

 Standard ViewerWinViewer
User InterfaceSingle windowMulti-window with a menu and scene tree view
Ease of Use
  • Difficult to launch - Most settings require command-line parameters
  • Simple controls - The camera is movable with standard first person controls
  • Simple to launch - All settings entered in GUI
  • More complex controls - Different control modes, key/mouse combinations
PerformanceFaster - Only renders sceneSlower - Has multi-window GUI overhead
Exclusive Full Screen ModeYes. Press F12 to switch.No
Displays OgreMax Scene FilesYesYes
Displays Ogre 3D Mesh FilesYesYes
File Loading Method
  • Command line
  • Drag-and-drop
  • 'Open File' dialog
  • Command line
  • Drag-and-drop
Lock View to Camera (for flythroughs)
  • Press space bar on keyboard
  • Press left/right shoulder buttons on joystick
  • Select camera in scene tree
  • Press left/right shoulder buttons on joystick
Lua ScriptingYesYes
Animation Playback Control with Lua script
  • Select in scene tree
  • Control with Lua script
Joystick Camera ControlYesYes
Mouse Camera ControlYesYes
Keyboard Camera ControlYesNo

Choosing a Viewer

The WinViewer is most appropriate for general use, while the standard Viewer is appropriate for situations where the scene and its startup files have been prepared in advance.