<stage name="JellyJam"
	friendlyName="Jelly Jam" 
	type="timedBonus"
	stageWidth="800" 
	stageHeight="600"
	time="1:10" >

	<environment bgLayout="resources/backdrops/SunkenTreasure/bgLayout.xml" 
				 fgLayout="resources/backdrops/SunkenTreasure/fgLayout.xml"
				 mgLayout="resources/backdrops/SunkenTreasure/mgLayout.xml" />

	<playerFish config="config/Fish/AngelPlayer.xml" >
		<size size="0.5" targetScore="0" scale="0.67" />
		<size size="2.5" targetScore="999999" scale="1.0" />
	</playerFish>

<!-- Fish -->

<!-- Hazards -->
	
	<enemyFish name="Jellies" template="config/fish/BasicJellyFish.xml" poolSize="6" displayMenuImage="false" mode="uncounted" >
		<spawnInfo playerSize="0"	maxCount="6"	respawnFreq="(.2,4.5)" />
	</enemyFish>

<!-- Powerups -->

	<enemyFish name="2x" template="config/fish/BonusBubble2X.xml" poolSize="1" displayMenuImage="false" mode="uncounted">
		<spawnInfo playerSize="0"	maxCount="1"	respawnFreq="(5.0,15.0)" />
	</enemyFish>

	<enemyFish name="Bonus" template="config/fish/BonusBubbleStar.xml" poolSize="40" displayMenuImage="false" mode="onlyUneaten">
		<spawnInfo playerSize="0"	maxCount="10"	respawnFreq="(.5,1.5)" />
	</enemyFish>

	<enemyFish name="Life Bubbles" template="config/fish/BonusBubbleFreeLife.xml" poolSize="1"  displayMenuImage="false" mode="uncounted">
		<spawnInfo playerSize="0"	maxCount="1"	respawnFreq="(35.0,35.0)" />
	</enemyFish>

	<music	introSound="stageIntro" 
			outroSound="stageOutro" 
			gameMusic="resources/music/track2.wav" />	

</stage>
