Texture GameStartFrame
{
 filename=ThemeFrame.png
}
Sprite GameStartBG
{
 texture=Data\Gallery\BGNormal.jpg
 rect=0,0,800,600
 zorder=0.9
}
Sprite GameStartBGTheme
{
 texture=Data\Gallery\BGTheme.jpg
 rect=0,0,800,600
 zorder=0.9
}
Sprite GameStartBGMap
{
 texture=Data\Gallery\BGMap.jpg
 rect=0,0,800,600
 zorder=0.9
}
Sprite GameStartBGNet
{
 texture=Data\Gallery\BGNet.jpg
 rect=0,0,800,600
 zorder=0.9
}
Sprite GameStartBGLeisure
{
 texture=Data\Gallery\BGLeisure.jpg
 rect=0,0,800,600
 zorder=0.9
}
Sprite GameStartNetIpInputTip
{
 texture=NetIpInputTip.png
 rect=0,0,96,14
 zorder=0.1
}
Texture LinLinkContinue
{
 filename=LinLinkContinue.png
}
Texture LinLinkEasy
{
 filename=LinLinkEasy.png
}
Texture LinLinkNormal
{
 filename=LinLinkNormal.png
}
Texture LinLinkHard
{
 filename=LinLinkHard.png
}
Texture LinLinkBack
{
 filename=LinLinkBack.png
}
Sprite LinLinkContinueIntro
{
 texture=ContinueIntro.png
 rect=0,0,155,142
}
Sprite LinLinkEasyIntro
{
 texture=EasyIntro.png
 rect=0,0,155,142
}
Sprite LinLinkNormalIntro
{
 texture=NormalIntro.png
 rect=0,0,155,142
}
Sprite LinLinkHardIntro
{
 texture=HardIntro.png
 rect=0,0,155,142
}
Sprite ThemeDefaultIntro
{
 texture=Theme\Default.png
 rect=0,0,156,150
 zorder=0.1
}
Sprite ThemeIntro
{
 texture=ThemeIntro.png
 rect=0,0,153,64
}
Texture ThemeButtonLLK
{
 filename=ThemeButtonLLK.png
}
Sprite MapLabel
{
 texture=MapLabel.png
 rect=0,0,95,176
 zorder=0.6
}
Texture MapButtonNew
{
 filename=MapButtonNew.png
}
Texture MapButtonContinue
{
 filename=MapButtonContinue.png
}
Texture MapButtonSkyker
{
 filename=SkykerLabel.png
}
Texture NetButtonServer
{
 filename=NetButtonServer.png
}
Texture NetButtonClient
{
 filename=NetButtonClient.png
}
Texture NetButtonVoiceChat
{
 filename=NetVoiceChat.png
}
Texture ButtonLastPage
{
 filename=ButtonLastPage.png
}
Texture ButtonNextPage
{
 filename=ButtonNextPage.png
}
Texture LeisureNew
{
 filename=LeisureEasy.png
}
Sprite LeisureIntro
{
 texture=LeisureIntro.png
 rect=0,0,155,142
}