Include Data\Audio.llk
Include Data\BG.llk
Include Data\Skin.llk
Include Data\MainMenu.llk
Include Data\Gallery.llk
Include Data\Config.llk
Include Data\GameStart.llk
Include Data\GameEnd.llk

Sprite Logo
{
 texture=Logo.png
 rect=0,0,400,120
}
Sprite BG
{
 rect=0,0,800,600
 blendmode=COLORMUL, ALPHABLEND, ZWRITE
 zorder=0.99
}
Sprite Pause
{
 texture=GamePause.png
 rect=0,0,256,128
 blendmode=COLORMUL, ALPHABLEND, ZWRITE
 zorder=0.1
}

Sprite LINK
{
 rect=0,32,32,32
 blendmode= COLORMUL, ALPHAADD, ZWRITE
 hotspot=16, 16
 zorder=0.69
}
Sprite MoveScore
{
 texture=MoveScore.png
 rect=0,0,19,340
 blendmode= COLORMUL, ALPHABLEND, ZWRITE
 zorder=0.42
}
Sprite PassStageScore
{
 texture=PassStageScore.png
 rect=0,0,120,40
 blendmode= COLORMUL, ALPHABLEND, ZWRITE
 zorder=0.4
}
Font Debug
{
 filename=Data\Font\font2.fnt
}

Sprite Card
{
 texture=Cards.png
 rect=0,0,40,50
 blendmode= COLORMUL, ALPHABLEND, ZWRITE
 zorder=0.8
 resgroup=0
}

Sprite Chess
{
 texture=qq.png
 rect=0,0,32,32
 blendmode= COLORMUL, ALPHABLEND, ZWRITE
 zorder=0.7
 resgroup=0
}

Sprite PassStage
{
 rect=0,0,400,60
 blendmode= COLORMUL, ALPHABLEND, ZWRITE
 zorder=0.41
}
